Angebote zu "Building" (9 Treffer)

Building an RPG with Unity 5.x als eBook Downlo...
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Building an RPG with Unity 5.x: Vahe Karamian

Anbieter: Hugendubel.de
Stand: 22.06.2018
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Building an RPG with Unity 5.x als Buch von Vah...
48,99 € *
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Building an RPG with Unity 5.x: Vahé Karamian

Anbieter: Hugendubel.de
Stand: 24.05.2018
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Fate Worlds - Volume 1 - Worlds on Fire
15,30 € *
zzgl. 4,95 € Versand

Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isnt feasible. The good news? You can still experience the Fate awesomeness with the help

Anbieter: RAKUTEN: Ihr Mark...
Stand: 21.06.2018
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Fate Worlds - Volume 1 - Worlds on Fire
15,30 € *
zzgl. 4,95 € Versand

Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isnt feasible. The good news? You can still experience the Fate awesomeness with the help

Anbieter: RAKUTEN: Ihr Mark...
Stand: 20.06.2018
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Kobold Guide to Worldbuilding , Hörbuch, Digita...
9,95 € *
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The essential elements for building a world. Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R´lyeh, Middle-earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now, 11 of adventure gaming´s top designers come together to share their insights into building worlds that gamers will never forget. Learn the secrets of designing a pantheon, creating a setting that provokes conflict, determining which historical details are necessary, and so much more. Take that creative leap, and create dazzling worlds of your own! Essays by Wolfgang Baur, Keith Baker, Monte Cook, Jeff Grubb, Scott Hungerford, David ´´Zeb´´ Cook, Chris Pramas, Jonathan Roberts, Michael A. Stackpole, Steve Winter, with an introduction by Ken Scholes. Nominated for two Ennie Awards: Best Writing and Best RPG-Related Book. 1. Language: English. Narrator: Ray Greenley. Audio sample: http://samples.audible.de/bk/acx0/087385/bk_acx0_087385_sample.mp3. Digital audiobook in aax.

Anbieter: Audible - Hörbücher
Stand: 28.05.2018
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Deadlands: Ghostwalkers , Hörbuch, Digital, 1, ...
9,95 € *
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From New York Times best-selling author Jonathan Maberry, the first in a thrilling series of novels based on Deadlands, a hugely successful role-playing game (RPG) set in the Weird, Weird West. Welcome to the Deadlands, where steely eyed gunfighters rub shoulders with mad scientists and dark, unnatural forces. Where the Great Quake of 1868 has shattered California into a labyrinth of sea-flooded caverns...and a mysterious substance called ´´ghost rock´´ fuels exotic steampunk inventions as well as plenty of bloodshed and flying bullets. In Ghostwalkers, a gun for hire, literally haunted by his bloody past, comes to the struggling town of Paradise Falls, where he becomes embroiled in a deadly conflict between the besieged community and a diabolically brilliant alchemist who is building terrible new weapons of mass destruction...and an army of the living dead! Deadlands is one of the most popular RPGs in history, with over a million Deadlands gaming books sold. 1. Language: English. Narrator: Ray Porter. Audio sample: http://samples.audible.de/bk/aren/002051/bk_aren_002051_sample.mp3. Digital audiobook in aax.

Anbieter: Audible - Hörbücher
Stand: 25.04.2018
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Blood, Sweat, and Pixels
11,99 € *
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NATIONAL BESTSELLER Developing video games-hero´s journey or fool´s errand? The creative and technical logistics that go into building today´s hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean-it´s nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it´s RPG studio Bioware´s challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone´s single-handed efforts to grow country-life RPG Stardew Valley from one man´s vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings-even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell-and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Anbieter: buecher.de
Stand: 22.06.2018
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Blood, Sweat, and Pixels (eBook, ePUB)
9,99 € *
ggf. zzgl. Versand

NATIONAL BESTSELLER Developing video games—hero´s journey or fool´s errand? The creative and technical logistics that go into building today´s hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it´s nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it´s RPG studio Bioware´s challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition ; indie developer Eric Barone´s single-handed efforts to grow country-life RPG Stardew Valley from one man´s vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny , a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings —even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Anbieter: buecher.de
Stand: 21.06.2018
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Blood, Sweat, and Pixels: The Triumphant, Turbu...
9,95 € *
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Developing video games - hero´s journey or fool´s errand? The creative and technical logistics that go into building today´s hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-size monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean - it´s nothing short of miraculous. Taking some of the most popular, best-selling recent games, Schreier immerses listeners in the hellfire of the development process, whether it´s RPG studio Bioware´s challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone´s single-handed efforts to grow country-life RPG Stardew Valley from one man´s vision into a multimillion-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand-new universe that they hoped would become as iconic as Star Wars and Lord of the Rings - even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell - and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable. 1. Language: English. Narrator: Ray Chase. Audio sample: http://samples.audible.de/bk/harp/006202/bk_harp_006202_sample.mp3. Digital audiobook in aax.

Anbieter: Audible - Hörbücher
Stand: 25.04.2018
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